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Gaël Pongnot bd6ee3a06d readme - .txt -> .md 2 years ago
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README.md readme - .txt -> .md 2 years ago

README.md

${ProjName}: UART0_Terminal

Intended purpose: To demonstrate the configuration and use of the USART module, in asynchronous mode, while communicating with a terminal emulator.

Functional description:

  • In this example UART0 communicates with a terminal emulator running on the PC, via a USB-to-RS232 breakout cable or via the NXP LPC11Uxx VCOM serial port.
  • The user is prompted to enter a string (not to exceed 32 characters), terminated by [Enter].
  • Each character that is entered is echoed back to the terminal by the UART0 ISR, and the characters are stored in an array for future use.
  • When the user types [Enter], a NUL character is appended to the array, and a handshake flag is set by the ISR for the main routine.
  • Upon seeing the handshake flag, the main routine prints the stored string to the terminal, and the process repeats.

External connections:

  • To use the NXP LPC11Uxx VCOM Serial Port:

    1. No external connections are necessary.
    2. The Max board must have the necessary solder-bump jumper modifications: A. For LPC812 Max board, short pins 1 and 2 of both SJ1 and SJ4 B. For LPC824 Max board, short pins 2 and 3 of SJ9 C. For LPC845 Max board, no modification is needed. C. For LPC802 LPCXpresso board, no modification is needed. C. For LPC804 LPCXpresso board, no modification is needed.
    3. The terminal emulator can then be connected to the NXP LPC11Uxx VCOM serial port which enumerates when the board is connected. It appears something like this: COM13: NXP LPC11Uxx VCOM serial port (COM13)
  • To use a USB-to-RS232 breakout cable:

    1. There are three external connections necessary: RXD and TXD based on the SWM settings, plus a ground connection. The RXD and TXD pins can be chosen in chip_setup.h. The defaults are as follows: P0.25 = U0_TXD = breakout cable RXD P0.24 = U0_RXD = breakout cable TXD Board GND = breakout cable GND

Notes on the baud rate and FRG:

  • The BRG and FRG settings are calculated in two steps, as follows: // For asynchronous mode (UART mode) the formula is: // (BRG + 1) * (1 + (m/256)) * (16 * baudrate Hz.) = FRG_in Hz. // We proceed in 2 steps. // Step 1: Let m = 0, and round (down) to the nearest integer value of BRG for the desired baudrate. // Step 2: Plug in the BRG from step 1, and find the nearest integer value of m, (for the FRG fractional part). // // Step 1 (with m = 0) // BRG = ((FRG_in Hz.) / (16 * baudrate Hz.)) - 1 // = (30,000,000/(16 * 9600)) - 1 // = 194.3 // = 194 (rounded) // // Step 2. // m = 256 * [-1 + {(FRG_in Hz.) / (16 * baudrate Hz.)(BRG + 1)}] // = 256 * [-1 + {(30,000,000) / (16*9600)(195)}] // = 0.002 // = 0 (rounded)

Program Flow:

  • This example runs with: system_ahb_clk = 15 MHz. (main_clk = 15 MHz. FRO direct output) UART0CLK = 15 MHz. (FRG0CLKSEL = main_clk, FCLKSEL0 = frg0clk) See chip_setup.h and SystemInit()

  • main() routine

    1. Clocks to USART0 and the SWM are enabled.

    2. The SWM is configured as per above.

    3. The UARTCLKDIV and the FRG (both in SYSCON) are configured as per above (for 9600 b.p.s.).

    4. USART0 is given a peripheral reset.

    5. USART0 BRG is configured as per above (for 9600 b.p.s.).

    6. USART0 CFG register is configured for: 8 data bits no parity one stop bit no flow control asynchronous mode no loop-back

    7. USART0 CTL register is configured for: no continuous break no address detect no Tx disable no CC no CLRCC

    8. USART0 Rx Ready interrupt is enabled, and code execution enters the main while(1) loop.

    9. The user is prompted to enter a string, and each character is echoed by the ISR back to the terminal until the NUL terminator is encountered.

    10. When the NUL terminator is encountered, the ISR sets a handshake flag for main, which prints the entire received string to the terminal, and the process repeats.

This example runs from Flash.

To run this code:

  1. Build
  2. Program memory, then reset target or
  3. Debug
  4. Run or Go

Note: It may be necessary to power-cycle the board in order to regain control of the reset button after programming.